Liar’s Dice — Quick Rules

• Everyone starts with 5 dice and rolls secretly.

• Players take turns bidding quantity + number (ex: three 4s) for total dice among all players.

• Each new bid must be higher (more dice or higher number).

• Instead of bidding, you can call Liar or Spot On.

• Liar: If the bid is wrong/too high, bidder loses a die. If correct, challenger loses a die.

• Spot On: If the bid is exact, bidder loses a die. If not, caller loses a die.


Optional - Wild rule

• 1s are wild. Last player with dice wins. 🎲